You control the direction of attacks, and blocks, by shifting the camera in time with your attacks. With most weapons you can strike from four angles – left, right, overhead and a thrust – if you combine a strike from the left side and turn or move to the right your weapon will hit faster and harder, thus increasing the amount of damage you can do. The direction you swing from, the speed in which you move into the cut (and away) and the speed in which you turn into your strike all affect where the blow lands and the damage you do.
A lance or a spear can be deadly if used correctly from a horse going at full gallop. There’s more to combat than just hacking away at opponents until there’s nothing left there’s a considerable amount to strategy when it comes to swordplay.įor example, each type of weapon deals different kinds of damage at different ranges and speeds, and are more useful in certain situations. The meat is of course in the combat, with the mechanics feeling meaty, visceral and just generally great. Graphics aside Mount and Blade: Warband has an incredible amount of gameplay mechanics going on under the hood.